Latest news and updates from DSML Kazakhstan community
Stay up to date with the latest events
Anuar Taskynov presented Visual Geometry Grounded Transformer.
VGGT is a next-generation foundation model for 3D computer-vision tasks. From one, several, or even hundreds of scene images, it can immediately predict key 3D properties: camera parameters, depth maps, dense point clouds, and 3D tracking.
Unlike traditional approaches, VGGT works as a single universal model without complex post-processing. It remains fast—under one second per reconstruction—and accurate, achieving state-of-the-art results across several 3D tasks.
Seminar host: Yelaman Abdullin. Download the presentation.
Watch the video: youtube.com/watch?v=TVZoU1m5WKI
Yelaman Abdullin presented Byte Latent Transformer.
Modern LLMs rely on tokenization, which limits flexibility, reduces efficiency, and makes them vulnerable to rare and irregular inputs. The paper proposes Byte Latent Transformer (BLT), a new architecture that works directly with bytes. BLT uses dynamic patches that adapt to data complexity and, for the first time, matches the quality of tokenized models while providing better efficiency and scalability.
Watch the video: youtu.be/JN-adAvbAcs
This week, Mikhail Shkorin will present graph embeddings through the paper “Optimal Time Complexity Algorithms for Computing General Random Walk Graph Kernels on Sparse Graphs”.
Current graph-embedding methods either lack theoretical grounding, as with GNNs, or have high computational complexity, as with kernel approaches.
The paper proposes a simple and scalable algorithm that compares graphs and their nodes efficiently through a linear approximation of random-walk kernels.
At the meeting, we will discuss:
Community residents Sanzhar Murzakhmetov, Sanzhar Umbet, Beksultan Sagyndyk, and Kirill Yakunin launched the first offline LLM arena for Kazakh. Its main goal is to test not merely next-token generation, but understanding of cultural context as a whole.
What the team built:
Current results:
It was a demanding AI marathon with seven Kaggle competitions and an entirely new competition format for participants and organizers alike. Forty finalists reached the end after two remote rounds and two days of in-person competition in Astana.
We hope the olympiad draws talented young people in Kazakhstan toward this promising field and contributes to the development of artificial intelligence in our region.
Congratulations to all the prize winners, and we are proud of every finalist who put in tremendous effort to become a pioneer of this new olympiad. We look forward to welcoming all of you to our small DSML.kz community!