Research Assistant
ISSAI
The Institute of Smart Systems and Artificial Intelligence at Nazarbayev University.
Jan 2026 — May 2026Implemented a diffusion-based DOOM world model, built gameplay data collection, and reported 24.78 PSNR and 0.395 LPIPS.
• Implemented GameNGen paper on interactive world modeling for DOOM using diffusion models • Engineered data collection pipeline using PPO agent inside ViZDoom environment against 8 bots to generate various gameplay trajectories • Fine-tuned VAE on game’s HUD to reduce visual artifacts during autoregressive frame generation • Trained Stable Diffusion 1.4 on agent’s previous actions and observations without text conditioning, achieving 24.78 PSNR and 0.395 LPIPS compared to original frames
